
KHORIX Engine
A downloadable tool
KHORIX Engine — a modern game engine built on Rust for visual novels, JRPGs, and 2D/3D indie games.
Write your stories the way you like — every scene has three modes: a linear editor, a node-based blueprint, and StoryScript code (our own language with syntax highlighting, autocomplete, and real-time error checking). All three stay perfectly in sync: draw it in the blueprint and you'll see it in the code, and vice versa.
Features:
- Visual novels out of the box: characters, expressions, positions, entry effects, textbox, choices, history, autosaves, hotkeys
- Rust core: wgpu renderer (Vulkan / DX12 / Metal), ECS, Rapier physics, kira audio
- Built-in localization, characters, variables, flags, items, inventory
- Screen designers: textbox, character positions, buttons, menus/save/settings screens — with pixel-perfect "in-game" preview
- WASM plugins via SDK: extend the engine without touching its internals
- Build your game from the editor without installing Rust.
Currently in development (alpha): Linux/macOS builds are at the CI-kit stage, mobile export (Android/iOS) is planned, plugins and some tools are still being fleshed out.
KHORIX Engine — for those who want to tell stories, not build a game engine.
The release is planned for Steam. The engine can't be downloaded yet — but we're collecting your ideas: leave a comment about the features you'd like to see in KHORIX Engine, and they'll make it into the roadmap.
A little bit about ready-made functions.
Screens 😍
Screens are elements that are displayed on the user interface and perform important functions. Through them, you can create settings, loading screens, or any other that you want. For example, the character leveling screen. Thanks to a powerful system of functions, including logic for displaying information at the right moment and a grid for beautifully arranging elements, you can create an amazing screen without a single line of code.
Text (●'◡'●)
The engine already has a template for visual novels, so it supports working with text. Text is an important component of a visual novel, so we paid special attention to it and created a powerful text system. With it, you can not only tell a story, but also do it effectively and beautifully.

This is just a small part of what we have already developed and what we plan to create in the future. We work daily to release the product as soon as possible and create a powerful but simple engine that even a beginner can use to create a high-quality game. We will provide all the necessary tools.

You can support our development right now on the Boosty page. Your help will help us create resources for demos, write music, and complete other tasks that will bring the game closer to early access on Steam.
| Updated | 2 days ago |
| Status | In development |
| Category | Tool |
| Author | IDGLab |
| Genre | Adventure, Role Playing, Visual Novel |
| Tags | 2D, 3D, Horror, Indie, khorix-engine, Pixel Art, Singleplayer |
| Links | Official website |
| Content | No generative AI was used |









